4theWriters: How to Write LitRPG Without Losing the Plot

LitRPG is a genre where game mechanics and storytelling hold hands. The trick is making sure it doesn’t turn into a hostage situation. Writing LitRPG can be fun. You essentially get to play-act as a developer (either of tabletop or computer games) without having to put in years of work in another profession. You also get to create immersive worlds, craft intricate levelling systems, and finally give your meticulously built setting the starring role it deserves. What’s not to like? But there’s a trap: get too wrapped up in mechanics and you forget to tell a story, or put characters in it. If you’re afraid your book reads more like patch notes than a novel, you’ve got yourself a problem. If your protagonist spends more time explaining their inventory than actually using it, you might be entering the new genre Read More …

How to see your Writing More Clearly (Without Losing the Will to Live)

A real challenge with writing is the (very) long time between penning the first page and publication. It’s a huge amount of time to invest without getting feedback on how good the book is. There are tools to help, such as writer’s groups, and I’m going to share another: a self-starter you can use without the fear of another human making the You-Fucked-Up face. The real problem with humans is that, often, they want to make you feel good, or objectively think your feelings are things to be trashed. Getting good human feedback is super hard, because humans in general: a) think they’re good at feedback, but b) are fucking not. But reviews before reviews are still hugely valuable. We want to get the unbiased take without the existential dread of Goodreads. We want to improve, but without the gut-punch to Read More …

Reinvention, the Mask and the Cost: Being the Hero You Choose to Be

Some of the most compelling stories ever told don’t involve capes, laser eyes, or spandex that never rips. But they do borrow the superhero blueprint to make them unforgettable. From fantasy epics to space operas, from gritty urban crime tales to historical dramas, the core themes that make superhero stories powerful (reinvention, the mask, and the cost of becoming something more) can give any genre a much-needed punch in the narrative gut. I’m about to unleash some storytelling hacks that will elevate your heroes from oddly-boring-despite-the-great-hair to I-must-analyse-their-backstory-in-a-3,000-word-Reddit-post level. Whether you’re writing romantasy (love triangles, but with swords!) or epic space opera (and yes, using an ion cannon on a capital ship is questionable diplomacy), these tricks will make your heroes more relatable, believable, and most importantly, the kind of protagonist who forces readers to sacrifice sleep just to see what happens next. Before Read More …

FIGHT: Vellum vs. Atticus vs. Scrivener

There’s been a little bit of disruption in the “writer’s tools” market recently. I see a lot of questions online about which tool is the best, and having spent my time in the various saddles, I thought I’d break down which I think is best. TL;DR: Wait, I thought this was about Vellum, Atticus, and Scrivener… WTAF are the other tools for? Good catch. Let’s consider writing as workflow. For example, your workflow might start with an idea, then an outline or timeline, a draft, editing, and finally production. I’ll focus on Vellum, Atticus, and Scrivener here, but my workflow relies on a good notes app, and a great timeline tool. Unless you can keep a word bible in your skull, you’ll need a notes app. If you’re an outline (rather than discovery) writer, you will benefit from a timeline/plot Read More …